Mech Mice Wiki
Mech Mice Wiki

Hexagons, or Hexes are the multiple platforms that make up the ground placement of which your unit can move to a certain number of different spaces, depending on your current Unit.

The three types of Hexagons.


There are three main types of hexagons based on color, they are solid blue, broken blue, and red.

  • Solid Blue
    • Solid Blue Hexagons indicate to the player that if he/she moves to that space, they are able to take a second turn after that, either moving, attacking or activating something during either one of those turns.
  • Broken Dark Blue
    • Broken Dark Blue Hexagons exist specifically for the act of moving a large distance, a distance that uses up a Unit's entire turn.
  • Red
    • Red Hexagons only appear in a combative situation to the player. They always appear around breakables such as Cactus or Lava Boxes and around enemies. Their main purpose is to attack, and they only use a single move.


  • Cody Vigue answered a question in his interview of why they chose hexagons and he stated that it would give the player more choices than other shapes, such as squares.
  • Hexagons were not originally in Mech Mice Tactics during early development as seen in Chris Hendricks' video "Mech Mice Test - Running to the Orb" in July 2011.
  • Despite having no actual purpose in Mech Mice Academy, the ground placement is still made of Hexagons.